# Blimp Zones
use_debug false use_random_seed 667 load_sample :ambi_lunar_land sleep 1 live_loop :foo do with_fx :reverb, kill_delay: 0.2, room: 0.3 do 4.times do use_random_seed 6667 8.times do sleep 0.25 play chord(:e3, :m7).choose, release: 0.1, pan: rrand(-1, 1, res: 0.1), amp: 0.8 end end end end live_loop :bar, auto_cue: false do if rand < 0.25 sample :ambi_lunar_land puts :comet_landing end sleep 8 end live_loop :baz, auto_cue: false do |a| sleep 0.25 cue :beat, count: a sample :bd_haus, amp: factor?(a, 8) ? 3 : 2 sleep 0.25 use_synth :fm play :e2, release: 1, amp: 1 if factor?(a, 4) synth :noise, release: 0.051, amp: 0.5 a += 1 end